Struct std::simd::Mask [−][src]
#[repr(transparent)]pub struct Mask<T, const LANES: usize>(_)
where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount;
Expand description
Element
指定宽度的 LANES
元素的 SIMD vector 掩码。
这种类型的布局是未指定的。
Implementations
impl<T, const LANES: usize> Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
通过将所有 lanes 设置为给定值来构建掩码。
将数组转换为 SIMD vector。
将 SIMD vector 转换为数组。
将掩码转换为整数 vector,其中 0 代表 false
,-1 代表 true
。
如果设置了任何 lane,则返回 true,否则返回 false。
impl<T, const LANES: usize> Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
pub fn select<U>(
self,
true_values: Simd<U, LANES>,
false_values: Simd<U, LANES>
) -> Simd<U, LANES> where
U: SimdElement<Mask = T>,
pub fn select<U>(
self,
true_values: Simd<U, LANES>,
false_values: Simd<U, LANES>
) -> Simd<U, LANES> where
U: SimdElement<Mask = T>,
从两个 vectors 中选择 lanes。
对于掩码中的每个 lane,如果该 lane 的掩码为 true,则从 true_values
中选择相应的 lane,如果该 lane 的掩码为 false,则从 false_values
中选择相应的 lane。
let a = Simd::from_array([0, 1, 2, 3]);
let b = Simd::from_array([4, 5, 6, 7]);
let mask = Mask::from_array([true, false, false, true]);
let c = mask.select(a, b);
assert_eq!(c.to_array(), [0, 5, 6, 3]);
Runpub fn select_mask(
self,
true_values: Mask<T, LANES>,
false_values: Mask<T, LANES>
) -> Mask<T, LANES>
pub fn select_mask(
self,
true_values: Mask<T, LANES>,
false_values: Mask<T, LANES>
) -> Mask<T, LANES>
从两个掩码中选择 lanes。
对于掩码中的每个 lane,如果该 lane 的掩码为 true,则从 true_values
中选择相应的 lane,如果该 lane 的掩码为 false,则从 false_values
中选择相应的 lane。
let a = Mask::<i32, 4>::from_array([true, true, false, false]);
let b = Mask::<i32, 4>::from_array([false, false, true, true]);
let mask = Mask::<i32, 4>::from_array([true, false, false, true]);
let c = mask.select_mask(a, b);
assert_eq!(c.to_array(), [true, false, true, false]);
RunTrait Implementations
impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAnd<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAnd<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAndAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAndAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 &=
操作。 Read more
impl<T, const LANES: usize> BitAndAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitAndAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 &=
操作。 Read more
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOrAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOrAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 |=
操作。 Read more
impl<T, const LANES: usize> BitOrAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOrAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 |=
操作。 Read more
impl<T, const LANES: usize> BitXor<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXor<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXor<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXor<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXor<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXor<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXorAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXorAssign<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 ^=
操作。 Read more
impl<T, const LANES: usize> BitXorAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitXorAssign<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
执行 ^=
操作。 Read more
impl<T, const LANES: usize> Clone for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Clone for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Debug for Mask<T, LANES> where
T: MaskElement + Debug,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Debug for Mask<T, LANES> where
T: MaskElement + Debug,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Default for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Default for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> From<[bool; LANES]> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> From<[bool; LANES]> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> From<Mask<T, LANES>> for [bool; LANES] where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> From<Mask<T, LANES>> for [bool; LANES] where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Not for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> Not for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> PartialEq<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement + PartialEq<T>,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> PartialEq<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement + PartialEq<T>,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> PartialOrd<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement + PartialOrd<T>,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> PartialOrd<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement + PartialOrd<T>,
LaneCount<LANES>: SupportedLaneCount,
如果存在,则此方法返回 self
和 other
值之间的顺序。 Read more